GDC Masterclass London: Instructor Insights

The GDC Masterclass program is comprised of small-group workshops that deliver in-depth, hands-on training around some of the most important challenges facing game developers today. These interactive courses go beyond high-level theory to provide students with individualized feedback and practical experience that can be applied directly to their work. Class sizes are kept intentionally small to ensure every student receives one-on-one assistance from the instructor.

Included in this kit are the following insights and additional resources:

  • Q&A: Susan O'Connor On Getting Writers And Designers On The Same Page
  • Q&A: Kari Toyama And Anthony Price On Why QA Is Key For Every Studio
  • Q&A: Chris Zukowski on Steam Marketing and GDC Masterclass
  • GDC Masterclass Overview and Course Summary

Virtual courses will be taking place online via Zoom (June 16 and/or 17, 2022) during BST working hours.



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